There is also revolve, fillet, camfer, offset. It has the usual boolean tools, and tools like sweep and loft, etc. It has freeform tools, and does it pretty well, and I've never really ran into anything that was a struggle. And I've gotten pretty decent exports for baking from it - it does take some tweaking, but it's not bad. I have used it, and it great, the mesh export is pretty good as well, I can upload an example tonight for you to take a look at, along with screenshots of the process.
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